I am watching the video now and right off the bat.
They talk about modeling the eyes half closed and the mouth open... I am glad this is finally taking off.
Judd Simantov: Rigging, The last of us. Youtube Link.
Also they talk about using joints more like muscles. I feel like CG artists are finally pulling themselves away from how things are traditionally done and looking for more realistic ways of rigging.
Every time I watch a rigging video the joints are always put center of mass. I am sorry but your spine and neck do not run down the middle of your body. they run along the back.
The wrist setup was interesting. I have been fighting with wrists my entire rigging life and this has given me an idea. I will keep everyone posted. All in All good video and I understand why they never go into the actual setup, money, but it's enough to get my brain rolling on a couple new setups.
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